Personal Projects
Stranger
2D based RPG (RPG-Maker VX).
Early toe-dipping into game devlopment.
- Story Writer
- Sprite Work
- Basic Programming
Vektor-7
Tactical FPS, done in Unity.
- Game Director
- Art Director
- Character Writer
- Story Writer
- Programming
- 3D-Artist
- Environment
- View-Models
- Vehicles
Midway / Redshift
Two Projects, same team.
Worked mostly as a freelancer on a per-call-basis.
- 3D-Artist
- View-Models
- Environment
Etasia
2D sidescroller, Terraria-esque.
- Gameplay Director
- Art Director
Vendetta 1943
Small WW2 Multiplayer Shooter.
Freelance work, not employed.
- 3D-Artist
- View-Models
- Environment
SRT (Special Response Team)
Tactical FPS, based on SWAT4.
Done in UE4.
- 3D-Artist
- Clothing
- View-Models
- Vehicles
- Story Writer
- Programming (Blueprint, C++)
- Voice Actor
Fallout Miami
Fallout 4 Mod, roughly the size of the original game.
Left before the team refactor.
- 3D-Artist
- Environment
- View-Model
- Clothing
- Quest Writer
Unannounced Anime Game
Short story-driven game in a cute NPR (anime) style.
Development on-going!
- Game Director
- Art Director
- Character Writer
- Story Writer
- 3D-Artist
- UI/UX Designer
- Motion Capture Actor
Unnanounced Card Game
After loosing our Jobs and founding Red Corp.-Studios, we planned our first commercial game!
A small digital TCG game, similar to Yu-Gi-Oh and the Pokémon TCG!
- Game Director
- Art Director (3D)
- 3D-Artist
- Programming
Education/Jobs
A-Level (German Abitur)
Graduated in Chemistry and English.
Graduated in Design
B12 Group / Studio B12
Working on “Showroom”-Apps, sales/guide apps.
Most of it is Unity based.
Few “Games” and some teaching software, most of it for VR.
- Head of Unity-based development
- Unity Technical Advisor
- Workflow Designer
- Nomenclature Designer
- 3D-Artist