Personal Projects

2015-2016
1
2015-2016

Stranger

2D based RPG (RPG-Maker VX).
Early toe-dipping into game devlopment.


  • Story Writer
  • Sprite Work
  • Basic Programming
2016-2020
2
2016-2020

Vektor-7

Tactical FPS, done in Unity.


  • Game Director
  • Art Director
  • Character Writer
  • Story Writer
  • Programming
  • 3D-Artist
    • Environment
    • View-Models
    • Vehicles
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2017-2019
3
2017-2019

Midway / Redshift

Two Projects, same team.
Worked mostly as a freelancer on a per-call-basis.


  • 3D-Artist
    • View-Models
    • Environment
2018-2019
4
2018-2019

Etasia

2D sidescroller, Terraria-esque.


  • Gameplay Director
  • Art Director
2019
5
2019

Vendetta 1943

Small WW2 Multiplayer Shooter.
Freelance work, not employed.


  • 3D-Artist
    • View-Models
    • Environment
2018-2019
6
2018-2019

SRT (Special Response Team)

Tactical FPS, based on SWAT4.
Done in UE4.


  • 3D-Artist
  • Clothing
  • View-Models
  • Vehicles
  • Story Writer
  • Programming (Blueprint, C++)
  • Voice Actor
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2019-2020
7
2019-2020

Fallout Miami

Fallout 4 Mod, roughly the size of the original game.

Left before the team refactor.


  • 3D-Artist
    • Environment
    • View-Model
    • Clothing
  • Quest Writer
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2023-Now
8
2023-Now

Unannounced Anime Game

Short story-driven game in a cute NPR (anime) style.

Development on-going!


  • Game Director
  • Art Director
  • Character Writer
  • Story Writer
  • 3D-Artist
  • UI/UX Designer
  • Motion Capture Actor
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2026-Now
9
2026-Now

Unnanounced Card Game

After loosing our Jobs and founding Red Corp.-Studios, we planned our first commercial game!

A small digital TCG game, similar to Yu-Gi-Oh and the Pokémon TCG!


  • Game Director
  • Art Director (3D)
  • 3D-Artist
  • Programming

Education/Jobs

2020
1
2020

A-Level (German Abitur)

Graduated in Chemistry and English.

2020-2023
2
2020-2023

Graduated in Design

2020-2026
3
2020-2026

B12 Group / Studio B12

Working on “Showroom”-Apps, sales/guide apps.
Most of it is Unity based.
Few “Games” and some teaching software, most of it for VR.


  • Head of Unity-based development
  • Unity Technical Advisor
  • Workflow Designer
  • Nomenclature Designer 
  • 3D-Artist
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